One thing I can say in it's defence is that it's extremely good practice for any dedicated first person shooter player. This is certainly no short game either, which means you'll be blasting away for many days before reaching the final goal of completing some sort of medallion, I think. And pretty much everything you must shoot seems to be bizarre in some sort of way, as are the surroundings in which this must be done. Yes, Serious Sam 2 is all about shooting things, lots of things. Storyline so I'll be cheap and skip it entirely. I did plan to play through all the intro's again before I penned this review, but what's the point? Nobody will be buying Serious Sam 2 for it's It's either my age or that fact that it trulyĭoesn't matter and I prefer the latter explanation. Through the first level of each episode the story just fades from memory, only to be temporarily reminded by the next set of cut scenes. Mention that it does have a story, there's a reason for the hordes of bad guys you must despatch in short order but for the life of me I can't remember what it is. The trap some developers fall into is trying to be in both camps which makes creating a fun game extremely difficult.įortunately Serious Sam 2 doesn't have such split personality issues, t's a shooter in the oldest of old school senses, and very refreshing it is too. In other ways it's not so great, if not careful a lot of the joy can be taken away from a shooter by trying to make it too realistic. To the experience and widen a title's audience. In a lot of ways that's a good thing as it can add Most first person shooters these days are becoming more and more about telling stories in an interactive way and less about being pure shooters. It chugs along very nicely even with dozens of bad guys chasing you, which is a good thing as it's somewhat common to have rather a few enemies on screen at once. You certainly don't feel like your running around bland little corridors while playing Serious Sam and it's not a dreadful system hog either.
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So much so I'm very surprised at least some of the engine hasn't been licensed outįor other titles, but then maybe it has but I certainly haven't seen anything about it.įor me the most impressive thing about the way the game looks is partly down to clever level design and quality background images, all the maps seem to have real depth with buildings or Textures, animation, backgrounds, character models and effects are all of high quality. CroTeam's Serious Engine II is just that, Serious. Serious Sam 2 has the same sort of semi-comic book art style of the previous games, colourful and amusing yet slick and detailed.